Movie gallery

Discover a selection of 5 films on virtual reality in an interactive carousel. Click on the items to find out more.

The place of virtual reality headsets in each of the films :

Matrix

Virtual reality headsets are not explicitly present, but humans connect to the Matrix using cables plugged directly into their bodies. These connections enable total immersion in an ultra-realistic simulation that controls human perceptions. This process is reminiscent of the function of modern VR headsets, offering users an experience indistinguishable from reality. Matrix thus explores the implications of a world where the boundary between the real and the virtual disappears.

Excerpt from the Matrix movie
Excerpt from the Matrix movie

Tron

Characters are transported into a digital world called the Grid. Although the films do not feature VR headsets per se, the protagonists' total immersion in this digital universe is similar to that provided by VR. The characters live in this world with different rules, creating an immersive and visually spectacular experience reminiscent of the sensations offered by a virtual reality headset, notably through its futuristic and luminous visual effects.

Excerpt from the Tron movie
Excerpt from the Tron movie

Inception

Immerses viewers in shared dreams, evoking the principle of virtual reality. Although there are no VR headsets, the characters connect to dream worlds using special technology. This immersion in subconsciously-constructed realities makes it possible to manipulate the perception of space and time, a concept very similar to the creation of virtual worlds.

Excerpt from the Inception movie
Excerpt from the Inception movie

Sword Art Online : Ordinal Scale

Augmented and virtual reality headsets are central to the plot. Characters use a device called “Augma”, an augmented reality headset that superimposes virtual elements on the real world. It provides a hybrid experience between augmented reality and virtual reality, offering players total immersion in a digital environment while remaining aware of their physical surroundings.

Excerpt from the Sword Art Online : Ordinal Scale movie
Excerpt from the Sword Art Online : Ordinal Scale movie

The Thirteenth Floor

The film explores virtual simulation through a technology that allows users to project their consciousness into a computer simulation. Characters enter replicas of the real world by controlling digital avatars, an immersion similar to that provided by virtual reality. The film questions the nature of reality and illusion, highlighting how VR can blur the boundaries between the real and the simulated.

Excerpt from the The Thirteenth Floor movie
Excerpt from the The Thirteenth Floor movie
see more : steven spielberg